RUITING (TINA) GUO

Illustration | Design | Animation

Tool: Unreal, Maya, Substance 3D Painter
Role: character artist, gameplay design, script editor  
Duration: May 2022
Team Size: 4
Genre: mystery
Platform: Mac OS, Windows 10
Game Description:
Killing Paradise is a desktop game developed by 4 college game developers in 3 weeks for a final project. 
As an artist and designer on the team, I guided stylistic decisions; designed the gameplay; reviewed the script; created, modeled, and painted 3D characters; aided in implementation in Unreal.

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